today I have another plugin for you. It is called NeoChain and was featured in one of my latest youtube videos here.
As the name suggests it is capable of creating Chains. It uses a spline as a guide. After you installed the plugin, and imported it into your scene nothing will show at first. In order to use generate a chain you have to insert a spline as a child object of the NeoChain object.
Now to the plugin itself.
If you look at the plugin properties you will see, appart from the standard ‚Basic‘ and ‚Coord.‘ tab, it will have 3 extra tabs.
The Object tab:
- Chains: This sets the amaount of chain parts. This litle function is really handy to ajust your chain.
The Chain tab:
- Radius: Sets the radius of the chain parts.
- Sieds: Basically these are the segments of the chain parts.
- Use Rounding/Round. Radius: If you have less sides on you chain you can use the rounding to soften up the edges of the chain parts. This is really helpfull to make different looking chains.
- Chain Width/ Height: Well.. sets the with and height. You may have guessed that yourself.
- UseRounding/Chain Round: This sets the overall rounding of the chain parts. Again, this option is to makedifferent looking chains.
The Animation Tab:
You can animate the chain in two different ways. First you can animate each indivitual part of the chain or animate the whole chain at once.
- Start/End: Is for animating the indivitual parts of the chain.
- Offset: This option has two uses -> If the chain is generated on the wrong end of the spline you can simple ajust the starting point with this slider. Your you can just use it to animate.
- From/To: This is to animate the whole chain at once.
Now. This is all I have for you today, I hope you like the plugin.
If you have any questions or want to report a bug or anything, feel free to write a comment down below!
You can download the plugin here.